Are you a new player?

Have you just bought an issue but don’t know where to begin? Check out our quick how-to on getting started with the Adventure Presents system.

Tips & Advice

Advice for GMs

Using the Magazine


You might already have your first issue of Adventure Presents, or you just be curious about how the magazine works. Well, you’ve come to the right place…

Example Ability Tests


When a character takes an action with an uncertain outcome, they will make an Ability Test by rolling three six-sided dice to determine the outcome…

Advice for Players

Anatomy of your Character Sheet


So you’re getting ready to play your first game in the Adventure series and want to know what you need to do to prepare…

Understanding “The Pause”


Adventure is a collaborative experience, not a competition – fun comes first. Make sure your fun is not at the expense of someone else’s fun…

Customising your Adventure

Customising your Characters


Each issue of Adventure Presents comes with a set of pre-generated character sheets, leaving players with no prep to go through before the start of the game. But what if your gaming group wants to come up with their own back stories…

Accessibility Tips

Accessibility and Adventure Presents


Games are for everyone, and as part of that we are committed to ensuring that as many people as possible can play our games. Here are some of the ways Adventure Presents strives to be an inclusive and approachable system for all kinds of players…